![]() As the latest version is 8 gigabytes, I didn't much enjoy this approach.īut if you're feeling brave, here are the steps: If you do encounter a failure, you will need to re-download the entire file again each time you try to fix the failure. There are a few reasons for failure, and no easy way to know which is the underlying cause. But if the installation fails for any reason on the last step, it is very hard to troubleshoot. In theory, this should be a seamless and pain-free process. ![]() Option #1: Download via the App Store for the latest version (not my preferred option) This comes with the bonus option of being able to download any version you'd like. For the latest version and a theoretically "easy" installation, you can use the App Store. This will return you back to the home folder. If you really want to, you can first type cd before typing the commands in the below steps. This means that you don't need to navigate to any particular folder. These commands can be typed into your present working directory. Note that I have listed some Terminal commands in the steps below. Here's an overview of the steps to install Xcode Then you'll need the command line tool, which is yet another 1.5 gigabytes. When you unzip it, that's another 17 gigabytes. xip file (v11.4.1 at the time of writing) is ~8 gigabytes zipped. Be sure to have at least 30 gigabytes of free space on your computer.The latest version is around 8 gigabytes in size. You'll need a good, stable internet connection.If you are on a PC, sadly you won't be able to use Xcode. Here are some handy tips to know before you get started: This guide will walk you through how to successfully install Xcode onto your Mac, from start to finish. To Jules: Is XCode 4 really going to be that amazing ?.Xcode is the tool developers use to build apps for the Apple ecosystem – MacOS, iOS, and all things Apple. I was amazed to read here that even in 2010 Msoft still cant get a working visual assist prompt tech working. ![]() XCode of course has a kind of “object browser” and a mode where one can edit methods and properties visually, but its painfully obvious that there are headers and body files behind.Īre there any add-ons to VS that do this sort of thing better ? or does the latest incarnation of VS do this perfectly well already ?. Now what i would really like to see is some tool inside or outside VS or Xcode - which almost completely HIDES the stupid C++ files and just lets me create, edit and yes - refactor stuff with ease - something that deals with objects a such and hides all else. One file no header/cpp files to forever be navigating. Its because RB ( and mauybe the VBNet IDE - dunno ) lets me create edit and browse objects - CLASSES are ONE single object. Why do i do this ? and more to the point WHY am i so reluctant to just ditch RB and work entirely in C++ ?. Currently i do something most might considr crazy - i prototype and code initially in REALbasic and then ( using a home grown tool ) convert this into C++ ready for JUCE. VS2008 + Visual assist user here.Įnters Visual Assist, which is really unbelievable. So you need to “buy” VS2008 professional and visual assist X (which costs around 100$, unless you qualify for accademic licence) which makes the total a bit expensive.īut that’s the best dev environment I’ve ever seen ! Now the thing is visual assist is an extention, so you can’t use it with visual studio express. cpp, and in the latest beta, it can even automatically implement pure virtual methods of the base. It CORRECTLY autocompletes almost everything (even #include statements for examples), has a “smart” refactoring ability, can move your code between. Enters Visual Assist, which is really unbelievable. It almost never works for me and for many user (according to the number of posts in the forum). I think VS2008 compiler and debugger are excelent (good documentation for compiler errors on MSDN, the debugger is very well designed, and it helps A LOT whith multithreads programs).īut Microsoft’s intellisence is total crap.
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